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Browser configuration

WebGL is a cross-platform, plugin-free and royalty-free standard for 3D visualisation in web browsers. Depending on your system and browser, WebGL may already be enabled or need a few configurations. Below you find some hints how to enable WebGL in your browser. Before proceeding to any next step, always have a quick cross check, for example by trying out one of these WebGL demos
http://www.khronos.org/webgl/wiki/Demo_Repository.


Mozilla Firefox

WebGL is implemented in Mozilla Firefox since version 4.0. http://support.mozilla.com/en-US/questions/720087
http://blog.vlad1.com/2009/09/21/webgl-samples/

Google Chrome

WebGL is implemented in Google Chrome since version 9. http://blog.chromium.org/2011/03/gpu-acceleration-old-drivers.html
http://www.google.com/support/chrome/bin/answer.py?hl=de&answer=1220892
http://www.google.com/support/chrome/bin/answer.py?answer=1202946
http://groups.google.com/group/scenejs/browse_thread/thread/5a586df7c6aac7e6

Opera

WebGL is only available in Preview build for Windows.

Apple Safari

WebGL is implemented on Mac with Leopard, Snow Leopard or Lion.
http://www.khronos.org/webgl/wiki/Implementations/WebKit